Greetings Pioneers!
We’ve been back in the office this week after a brief Christmas break and have been getting stuck into making improvements based on the great new feedback from you all. Our priorities for the next release will be centred around improving the user experience in both the multiplayer ‘Host’ and ‘Join’ menus and general UI, options menus and icons in the game.
After reviewing your feedback on the server hosting, we hope to make it more intuitive and easier to navigate, especially in the areas of loading servers from specific saves, saving settings and doing all we can to streamline the process.
We also hope to add more feedback in the server window too, showing when it has successfully launched, loaded, what time of day it is, numbers of players and AI etc. to help you monitor the status of your server as it’s running.
Our menu system is going to be undergoing a proper final pass, with lovely new icons, sounds and all.
Along side this we want to make it easier find servers, so we plan to add sorting, filtering and searching functionality as well as the ability to join by entering an IP address directly.
Design Previews are works in progress.
We’ve also been profiling server performance and trying to catch and fix some of the hangs and desync issues as well as a rare crash. We’ll be opening up a few test debug servers intermittently over the coming days so if you would like to jump on when you can and do your worst it will help us with finding the possible issues so that we can more easily fix them.
Another bug we’ve been looking into is the unofficially named ‘Jesus bug’ where players and AI can sometimes walk on water. It’s really not supposed to happen but we think we have found the cause and replaced the volume that might have been responsible.
Huge thank you to all you awesome people very much for all the excellent feedback and suggestions, keep them coming! We’ll have a full development break down from the team next week.
In the mean time you can access our Trello boards here to see the cool new features that are just around the corner.
-Team Flix