Hello all!
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Indie of the Year Awards
A quick reminder to everyone, and news to those of you who may be new to Eden Star: the Alpha is now available for pre-order via our site!
The Pre-alpha demo is complete, we’re just finalising a few details before we finally unleash it on the world but we are looking to get this out as soon as possible, we should have a release date for you this week… There’s also been some great progress on the next phase of development with a lot of excitement around the new prototypes that are taking shape. So here’s what the team have been up to:
Development team:
- More experimentation and research into the UE4 UI infrastructure
- Prototyping AI pathing with bots
- Experimenting with growing objects…
- Working on engine programming for destructible replication and spawning across network
Designers
- The construction system and UI are going through another phase of design
- Fleshing out the Eden Star Gamepedia page
- Designing more enemy interactions and goal-driven gameplay
- More work on procedural placement of objects and features in the world
Artists
- Environmental artwork and some very nice concepts which we may show soon
- Creating the first block-out versions of functional base infrastructure
- Creating a whole new map…
- Storyboarding for pre-production
Animators
- Rigging the 3rd alien enemy type, and prototyping an awesome 4th enemy in-engine. All I can say on it right now is… wow