Hello all!
Once again, please vote for Eden Star on Indie DB’s game of the year awards!
Indie of the Year Awards
A quick reminder to everyone, and news to those of you who may be new to Eden Star: the Alpha is now available for pre-order via our site!
We are now pretty much done with the Pre-alpha demo and going full-steam ahead on the UE4 Alpha! Here’s what we’ve been upto last week:
Development team:
- Experimenting with calling C++ functions from Blueprints
- Implementing mantling prototype and working on persistent destruction
- Working on making everything in the world robust and persistent across systems in multiplayer
Designers
- Finished last remaining tweak in the Tech Demo (mostly UI related)
- Testing the viability of procedurally generated content
Artists
- Working on a modular generator device
- Implementing the first-stages of new construction system
- Working on some fancy e-book stuff
- Improving the in-world layout of our vegetation to fit better with gameplay
- Designing and prototyping various UI elements
Animators
- Making prototype animations for the SplinterMite enemy
- Working on something ultra-top-secret that’s very exciting and we want to tell you, but can’t… Sorry.